I love JRPGs and if you follow me on Twitter you’ll know that out of all the games at Eurogamer this year I was most excited to play Ni no Kuni, and I was not disappointed. The short preview I played made me glad I’ve had this on pre-order from day one.

The battle system is like nothing I can recall playing. Using a combination of turn based and real time. Oliver can either fight himself or you can choose to use one of your collected monsters to fight for you, each of them had their own abilities. Because the location I was in was dominated with fire and lava monsters it was a godsend that one of the creatures you could use was ice based. Speaking of locations, this game is beautiful! Seeing screenshots is one thing but seeing it in action is entirely different. It plays smoothly and there is very little loading in between battles.

When fighting monsters it was at first quite confusing figuring out exactly what to do. You can move around the battlefield in real time but you must still choose your attacks from a menu. This isn’t something we have seen in a long time
The demo ended with a fight against a giant flaming beast. It’s safe to say that boss battles are going to be incredibly fun. Working out strategies and hitting different parts of the boss with certain attacks to deal more damage. Whether or not this demo boss fight was actually possible to beat remained to be seen as I couldn’t do it, and neither could anybody else! Even with Drippy giving you tips the boss was incredibly powerful. Check out gameplay footage 16bits recorded from the expo:

Ni no Kuni: Wrath of the White Witch was my favourite game at the expo. My love of RPGs didn’t hurt, the fact I’ve wanted to play this game since I first saw it was also a factor. But it’s a fantastic amalgam of great art, sense of humour, excellent writing and a very fun, unique battle system. It is undoubtedly a must buy for me. I was so happy that it didn’t disappoint in the slightest. Watch out for it early next year.